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SloGameDev.net • Poglej temo - [ IndieSpeedRun ] IceCube

[ IndieSpeedRun ] IceCube

Če želite svetu pokazati, na čem delate trenutno ali kaj ste naredili, je to pravi kraj.

[ IndieSpeedRun ] IceCube

OdgovorNapisal/-a Smotko » Če Jan 10, 2013 2:00 am

S parimi kolegi smo malo pred novim leto izdelali igro za

Igra je sedaj dostopna na naslovu:

Slika

Tema je bila heat, element, ki je moral biti v igri pa the sun. Ideja z ledeno kocko se mi zdi kar posrecena, skoda edino, da nismo imeli dovolj casa odpravit vseh glitchev...
Smotko
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Re: [ IndieSpeedRun ] IceCube

OdgovorNapisal/-a impulse9 » Če Jan 10, 2013 2:26 am

Igra je zanimiva in ideja se mi dopade! :)

Zadeva je malo hroscata, najbolj opazni so glitchi pri renderingu in pa ce igram s smernimi tipkami mi browser premika content gor / dol.

Igra je se kar zabavna, edino kar me res moti so zvoki ki nekaj casa sicer se izpadejo smesno, ampak scasoma grejo samo se na zivce. :)

Nice touch je, da lahko kocka "pocepne". Fino bi bilo, ce bi bila ledena kocka se malo bolj "cloveska" (kaksne oci bi zelo popravile vzdusje in dale vtis, da kontroliras nekaj zivega).

Sem pa obrnil igro. :D Sem pricakoval se kaksen nivo vec.
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impulse9
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Re: [ IndieSpeedRun ] IceCube

OdgovorNapisal/-a Smotko » Če Jan 10, 2013 2:39 am

Ja se strinjam, res skoda k nam na koncu ni uspelo odpravit te glitche... Glede zvokov smo pa imel ze vse vrste feedbacka, enim je ful vsec eni pa ne prenesejo. Men se tud drgac zdijo ful annoying, sam je vseen bols kot pa brez.

Dejansko ne vem zakaj se nismo spomnli dodat uci, to bi blo res zakon!

Kul, da ti je uspel obrnit, ksn level zna bit kr zoprn :)
Smotko
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Re: [ IndieSpeedRun ] IceCube

OdgovorNapisal/-a Blodyavenger » Pe Jan 11, 2013 12:20 am

Prvo kot prvo čestitke za uspešno opravljen IndieSpeedRun!

Igro sm obrnu in morm rečt da je zelo dobra ideja ter mehanike. Vidim tudi veliko odprtih poti za nadaljni razvoj (ledena voda, kjer dobiš nazaj na masi...topla tla kar povzroča drsenje..) skratka, res kul!

Vem, da se določenih stvari že zavedat ampak vseeno - kamera je bila malo moteča, saj ko skočiš na visoke platforme kockota sploh videt ni razen njegovega curka vode. Druga stvar je ta, da nism bil sigurn a te premikanje sabo po sebi že topi al ne (sonce). Poleg tega pa kakor je že impulse omenil, dobra ideja in zabavna izvedba. .<(14)>

V čem pa ste delali?
................ ...................
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Re: [ IndieSpeedRun ] IceCube

OdgovorNapisal/-a Smotko » Pe Jan 11, 2013 1:34 am

Bloodyavenger: hvala za kritike! Se povsem strinjam glede kamere, ampak smo dodali tisti zadnji level z visokimi platformami par minut pred rokom za oddajo pa potem ni bilo casa popravljat se kamere, ze tako nam je zmankalo casa za game over screen + nekaj se je zbugalo, tko da niti introta tu ne pokaze.

Delali smo pa s three.js knjiznico. Dost ok zadeva - ful poenostavi delanje z webgelom in vecinoma zelo dobro dela. Skoda k nima ravno najbolse dokumentacije + oblaki so nam glitchali pa se danes ne vemo zakaj tocno.
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